6.1 Divisions

U7-U9 – Intro to Hockey

A full outline of Intro to hockey can be found here Welcome_to_Intro_to_Hockey_


Playing surface for games:

  • maximum 8,500 sq./ft (100’ x 85’) for the full season (u7 and u9)


  • u7: no goalie equipment except for a goalie stick
  • u9: full goalie equipment

Game play rules:

  • 4 on 4 with a goalie
  • continuous play (line changes and stoppages in play)
  • use buzzer for line changes
  • faceoff only to start halves
  • no position specialization
  • blue puck is required for initiation

Game administration rules:

  • no score is kept
  • no standings or stats kept
  • game summary or game sheet is required for novice


The U11 Player Pathway provides an environment that helps all players at the U11 age level (9 and 10 years old) to realize their full potential. Hockey Canada strongly believes that the needs of the player should be at the forefront of the programming. The U11 Player Pathway delivers numerous benefits to participants and their families. The benefits include:

  • creating a positive experience during evaluations with planned pre-evaluation ice sessions.
  • avoiding evaluations, the first week of school; and
  • allowing all U11 players to play actively for 100% of the season.

FAIR AND EQUAL ICE TIME is a key principle of the U11 Player Pathway. Fair and equal ice time is designed to ensure that all players get the same opportunity to contribute to the outcome of games, regardless of skill or ability.

  • A coach’s responsibility is to develop all players to contribute.
  • Shortening of the bench is not permitted.
  • All players should receive as close to equal ice time as possible, including opportunities on special teams (power play and penalty killing).
  • All skaters should rotate through all positions to ensure each player can try each position. (LW/C/RW/LD/RD)
  • Full-time goaltenders are allowed. If a team has two goalies, they should rotate for equal playing time and the goalie not playing should be allowed to play out as a skater.

For full Pathway details click  U11 Player Pathway | Hockey Alberta

U13 – information coming soon


6.2 Levels and Tiers

  1. Within MHMHA, the U11, U13, U15 and U18 divisions may have up to 3 levels of hockey in each division. They are:
  • City league (House)

    • May have A and B levels.
  • Travel Hockey – CAHL (U11, U13, U15, U18)

    • Tryouts/evaluations are required to make team
    • Teams are competitive
    • Teams travel within zone
    • Teams go through tiering
  • Rep Hockey – Elite AAA, AA (U11, U13, U15, U16, U17, U18)

    • Tryouts/evaluations are required to make team
    • Teams are competitive
    • Teams travel within zone
    • Teams go through tiering
  1. At all levels and with the program emphasis on development, coaches are expected to identify individual player weaknesses, teach the skills that address those weaknesses and, during games, provide participants with the opportunity to demonstrate skills acquired.
  1. MHMHA follows Hockey Alberta’s ice time parameters. Fair ice time does not mean equal ice time. While participation in the MHMHA program does not guarantee equal ice time during games, it is expected that all players shall receive ice time in a fair and equitable manner. Coaches may vary ice time for individual players for the purpose of reinforcing established association values.

As one moves up through the competitive levels, greater importance may be placed on “earning” ice time, particularly during league playoffs and the Provincials. It is up to the Coaching Staff to decide in which situations and how such “earned” ice time is implemented. i.e.: penalty killing, power play etc. It is also up to the coaching staff to relay this information to all players, so they are aware of the decisions made.

Please refer to individual divisions for division ice time expectations.

6.3 Evaluations-

Information coming soon!

6.4 Program Components/Elements

There are five major components in the MHMHA hockey program including:

  1. Power skating
  • While skating is an individual skill, consistent with the notion that skating is the most important skill in the game of hockey, MHMHA has chosen to place a high emphasis on the development and reinforcement of skating skills at all levels.
  1. Individual skill development
  • Physical – skating, shooting, passing, puck control, checking
  • Mental – thinking skills, values
  • Social – the ability to work cooperatively to produce a result – team play.
  • Emotional – personal discipline and self-control – the ability to not let others take one out of the game.
  1. Positional play – skills associated with a particular position and on-ice relativities.
  1. Team Dynamics- the coordinated play of all six players who are on the ice at any given time.
  1. Games

6.5 Program Success Measurement


The success of the Medicine Hat Minor Hockey program is important for the development our of members.  To be successful, the program needs to be measurable. Below is how MHMHA will measures success within the City and CAHL programs.

Program Outcomes

The success of the program will be evaluated each year against the following criteria:

  1. The development of each child in the program is maximized
  2. Player satisfaction is at a high level and shows improvement from year to year.
  3. Parent satisfaction is at a high level and shows improvement from year to year.
  4. Participation in the program improves/increases each year.
  5. Dropout rates from one year to the next within a level, and from one level to another, are reduced. That is, participants have acquired the skills necessary to be successful in each successive year of the program and at each successive level.
  6. Conflicts are resolved in an efficient and mutually acceptable manner.
  7. Program costs are reasonable and reflect the cost of program operations.
  8. Development of players from start of season


Feedback will be collected in the form of, but not limited to:

  • Parent and player surveys
  • Coach surveys
  • Manager surveys
  • Administration feedback
  • Director and Coordinator reports
  • GM of hockey operations report
  • Player & Goaltender development reports
  • Individual member successes
  • Game and conduct report

Once feedback is gathered, an analysis will be performed, and results will be placed into a matrix. From there the outcome of the season (per division) will be marked as such :

  • Poor
  • Adequate
  • Fair
  • Good
  • Excellent

The outcome of the annual success report will be posted within the August minutes of the next season.

6.6 Communication


MHMHA registration and team management system all operate through our TeamSnap Organization Account. As part of this, all teams are provided a free TeamSnap Account through MHMHA. Each team is required to utilize their MHMHA supplied TeamSnap account, as this is how we communicate with teams and deliver schedules.

Once team selections are announced, your player will already be assigned to your TeamSnap roster. Your Division Director will send you a separate invite which provides you Manager permissions and access. Manager access provides you the ability to add events to the schedule, as well as add coaches and other team officials to the roster.

All player and parent contact information should already be there based on the information provided through registration, but let your parents know to add to their profiles any additional email addresses or family members they want to have access to the team schedules and communications.

All team members should be encouraged to do the following so that they have access to the most up to date team information:

  1. Download the app – Make sure you and all your team members download the TeamSnap App if they haven’t already. It is available for iOS on the App Store and Android devices through Google Play.
  1. Subscribe to Your TeamSnap Schedule – Easily add your TeamSnap schedule to your phone or desktop calendar application will be uploaded into TeamSnap so you have access to the information.

6.7 Ice

Flood Chart – 2022/23 Season

U11 CAHL1 hour 30 minutes0There are no floods between periods in a 1.5-hour ice slot
U11 CAHL2 hours1Flood between 2nd and 3rd period
U11 CITY1 hour 15 minutes0There are no floods between periods in a 1 hour 15-minute ice slot
U13 -U15 CAHL2 hours1Flood between 2nd and 3rd period
U13-U15 CITY1.5 hours0There are no floods between periods in a 1.5-hour ice slot
OTHER2 hours 15 minutes +1 +Before the game starts, a decision can be made to add a flood after the first period. This decision must be relayed to the rink attendants before the game and not assumed that they are aware. No matter what a flood must occur after the 2nd period

Shared Ice

City league teams of all ages will receive shared practice times, especially in the younger age divisions. This is advised in Long Term Player Development to give players the appropriate number of practice times in a week. Efforts should be made to work cooperatively to best utilize the ice time, and in some divisions a protocol is established for sharing ice. Teams should not use shared practice times for inter-squad scrimmages.

*Note that Setting up half-ice boards is not necessary for U9 practices.

Inclement Weather

MHMHA will not charge fines if a team is unable to make their assigned ice time due to inclement weather. MHMHA utilizes AMA road reports and if they feel necessary, will send a bulletin if the no-show policy is lifted. This notice will be communicated to teams as quickly as possible. If weather turns suddenly, the safety of the families in our community is first priority so please do not require your players to be on the road if conditions are truly unsafe.

Ice Interruption Procedure

Issues that do not directly and immediately affect safety can be managed in the following manner:

  1. Facility staff first ensure safety for participants and themselves.
  1. Facility staff contact the MHMHA Ice Allocator and explain the situation as quickly, reasonably, and safely as possible.
  1. MHMHA Ice Allocator, in consultation with facility staff, will determine the plan of action with regards to delayed or cancelled ice slots and communicate to directors and teams affected.
  1. Facilities shared between multiple user groups, issues occurring on one rink or for one group do not automatically affect the other rink, and MHMHA Ice Allocator will determine game movement, if necessary, for MHMHA bookings.

6.8 League Formats

MHMHA City League

Game Format

1 hour 15 minutes ice block.

  • 3-minute running warm up.
  • 3 – 20-minute run time periods.
  • Last 3 minutes of the 3rd period will be stop time if there is a 3-goal differential or less.
  • 1-minute intermissions.
  • Each team will have 1 – 30 second time out.

1 hour ice block

  • 3-minute running warm up.
  • 3 – 15-minute run time periods.
  • Last 3 minutes of the 3rd period will be stop time if there is a 3-goal differential or less.
  • 1-minute intermissions.
  • Each team will have 1 – 30 second time out.

Game Rules

  1. Ties
    • games will be decided by 3 players per team shoot out with the home team deciding which team shoots first. If the shootout ends in a tie, then it will be a sudden death shootout with the first team to score being the winner.
  1. Penalties
    • All minor penalties will be 3-minute run time.
    • Double minor penalties will be 6 minutes.
    • Major penalties are 7 minutes.

If a penalty is called within the last 4 minutes of the third period, and the games score

differential is 3 or less, the game will automatically become stop time for the remainder of the game and the penalty will be assessed at the stop time penalty lengths (2-minute minor, 4-minute double minor, 5-minute major).

Example 1 – a 2-minute minor penalty is called with 3:40 remaining in the third period and the score is 5-4. The game would become stop time for the remaining 3:40 and the penalty would be 2 minutes.

Example 2 – a minor penalty is called in the third period with 4:01 remaining in a 5-4 score game. The player would be assessed a 3-minute run time penalty. The game would continue to be run time until 3:00 remaining in the third period. The penalty would continue with the time remaining from the original 3 minutes, but because the game become stop time the remaining time on the penalty would be stop time as well

Game Duties

  1. The home team is responsible for supplying at minimum:
  • A timekeeper/scoresheet manager.
  • A penalty box attendant.
  1. If the home team wishes –
    • it is ideal to provide a person to run music during whistle breaks, time outs, and intermissions
    • an announcer for goals, assists, penalties, 50/50 number etc.

CAHL: League

Game Format

Refer to section 5 of CAHL game manual

Game Rules

Refer to section 5 of CAHL game manual

Game Duties

  1. The home team is responsible for supplying:
  • A timekeeper
  • scoresheet manager.
  • 1-2 penalty box attendant(s).
  1. If the home team wishes –
    • it is ideal to provide a person to run music during whistle breaks, time outs, and intermissions
    • an announcer for goals, assists, penalties, 50/50 number etc.